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The challenges of working with a legacy of bug-filled technology has been my main obsession. Using self-developed tools, found footage from art history, and technological uchronias, my work engages with topics that explore notions of appropriation, authorship, techno-phobias, digital/organic nature, new media art conservation, and media archeology.

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Interactive installation which replace the face of the viewer with corrupted generative images.

2018

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Ticket #9818

Random instants of VRAM data interpreted as color presented in different formats.

   

 2015 / ∞ 

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   Rebuilding  Zerseher

                          

                                                          Single-channel video projected on torn wallpaper.

​                                                             2016     

                                       

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Deconstrucento

Generative animations of Renaissance paintings projected on framed canvases.

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2015 / 2016

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